The strategy of this deck is to play your Evasive characters on curve as often as possible , then use your control tools like Dragon Fire, Mother Knows Best, Stampede, and Jasper, Common Crook to control the board and give your Evasive characters an open lane to quest
I would also put ink acceleration that does not cost you cards from your hand like Mickey Mouse - Detective in this category
The most important thing moving forward wont be playing the best or most broken deck, but instead finding the one that plays to your strengths and learning the ins and outs of its match-ups
Meanwhile, those Steel cards in the deck are doing what Steel cards do best: They're taking up space on the battlefield with powerful attack and defense, while boosting each other
Can you talk a bit about your approach to Magics color identities across these decks as it relates to Final Fantasy why these colors for these characters/games