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This year it got a whole host of upgrades, but my choice to give it more land ramp in the Exploration/Burgeoning/Case of the Locked Hot House package has provided it one of the biggest upgrades it has had for a while
(If a creature with a finality counter on it would die, exile it instead.) Enchantment Haunted One Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Legendary Enchantment - Background Radiant Destiny Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As this enchantment enters, choose a creature type
Creature - Horror Insect Phyrexian Sheoldred Menace When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker of their choice
Theres a bit of an extra cost here as a result, but the cards has seen competitive play for a reason