Will you build a knight deck
Krenko makes an insane amount of creatures over the course of a game, and having an indestructible second commander that shoots damage and is able to give firebreathing to your entire board seems like its going to shoot out a lot of damage
Pair Omnath up with Nyxbloom Ancient, Vorinclex, or Zendikar Resurgent to generate even more mana
It may be unexciting as far as mythic designs go, but it's certainly among the most playable of this set
But dismissing all systems overlooks the possibility of one grounded in the game's immutable rules: Magic's turn structure and win objective provide objective benchmarks, like measuring a race by time rather than "effort." Ours directly ties to these, using win turns as a universal metric with clear, testable criteria (e.g., effective locks for control decks), avoiding the pitfalls of subjectivity