although i do like openings the best, i mean who doesnt :P January 10, 2011 at 5:53 PM ArenaTrap said
This only gets more powerful when combined with player guarded attachments or more effects that can damage enemies in the staging area
Artificers Hex Black struggles with dealing with your opponents equipment, thats no secret, so instead lets focus on dealing with what the equipment is attached to
Unclassified effect Types[edit] Examples[edit] TCG / OCG [edit] Normal Spell Card ("Return of the Dragon Lords") Continuous Spell Card ("Temple of the Kings") Field Spell Card ("Dark Sanctuary") Equip Spell Card ("Power of the Guardians") Quick-Play Spell Card ("Blaze Cannon") Ritual Spell Card ("Hymn of Light") Rush Duel [edit] Normal Spell Card ("Parallel Birth Gate") Equip Spell Card ("Road Arms - Sevens Lance") Field Spell Card ("Royal Rebel's Arena") Ritual Spell Card ("Black Magic Ritual") Carddass[edit] Icons[edit] These are icons used to represent Spell Cards
Currently, these two cards mostly see play in Commander, and when looking through EDHRECs usage statistics for these two cards, Guardian Project (139,494 of 1,616,598 eligible decks, or 9%) dwarfs Aurelia (7,660 of 763,421 eligible decks, or 1%) in popularity