Here are the cards Id keep from the original build: 1 Path to Exile 1 Soul Snare 1 Mother of Runes 1 Sol Ring 1 Terminate 1 Bathe in Light 1 Lightning Greaves 1 Boros Signet 1 Orzhov Signet 1 Rakdos Signet 1 Orims Thunder 1 Mortify 1 Vow of Duty 1 Vow of Malice 1 Vow of Lightning 1 Darksteel Ingot 1 Kaalia of the Vast 1 Voice of All 1 Wrecking Ball 1 Anger 1 Syphon Mind 1 Basandra, Battle Seraph 1 Serra Angel 1 Syphon Flesh 1 Oros, the Avenger 1 Malfegor 1 Mana-Charged Dragon 1 Akromas Vengeance 1 Tariel, Reckoner of Souls 1 Archangel of Strife 1 Angelic Arbiter 1 Angel of Despair 1 Akroma, Angel of Fury 1 Reiver Demon 1 Command Tower 1 Rupture Spire 1 Boros Garrison 1 Orzhov Basilica 1 Rakdos Carnarium 1 Vivid Meadow 1 Bojuka Bog With the cards Im keeping, the mana curve is pretty flat
It also triggers the abilities of cards that look at targeting effects, like Cowardice, which could spell the end for any strategies you may have with your mutations
This deck was aptly called Ju yoku go o seisu (), a popular Judo phrase that says flexibility can overcome strength
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Additionally, Lunala ex's Ability also ensures that you will always have a fresh attacker as long as you can switch them out when necessary