My initial plan to get into Magic: The Gathering was to perfect a deck in Arena then recreate it in real life and take on the competitive scene
It pairs nicely with token generators and with death payoffs like Mirkwood Bats, Pitiless Plunderer, and Zulaport Cutthroat, and its forestwalk ability has synergies with Toski, The Odd Acorn Gang, and other creatures that care about dealing combat damage to a player
A card in non-foil Extended Art
You get to trigger its explosively recursive ability whenever it mutates, and you can use cards like Buried Alive or Final Parting to tutor creatures into your graveyard that later can enter the battlefield for free
I then removed all promotional cards, including tournament prizes, limited editions, and gift cards given to the game's staff