This can be a fun deck to play when everything goes right, but it's a starter deck, so things won't go right often
But everyone playing the game (Richard, the playtesters and the people at Wizards) still called the game Magic
Merfolk players will be able to add blue Cavern of Souls to represent their favorite tribe in Modern, Krark, the Thumbless decks can feature a red Mana Crypt to forecast the impending doom in Commander, and the most inspired collectors can enjoy a display of the full rainbow in their home office, including one of the special three-color neon ink variants
But in actuality, the Faithless Looting mode is pure upside, and youre only using it for card disadvantage when it is advantageous for you to do so
I know power creep is a problem in Magic, but you dont expect a legendary mythic to be superseded by a nonlegendary rare just a few months after release